Building from Source¶
Make sure to do a recursive clone:
git clone --recursive https://github.com/REGoth-project/REGoth-bs.git
If you have already cloned the repository, run this in the project root folder:
git submodule update --init --recursive
The project is built via CMake. You will need at least CMake 3.13.0.
Linux¶
For Debian and its derivatives, install the following packages:
sudo apt install libx11-dev libxcursor-dev libxi-dev \
libicu-dev libgl1-mesa-dev libglu1-mesa-dev \
freeglut3-dev libphysfs-dev libsquish-dev
For Fedora install the following packages:
sudo dnf install libX11-devel libXcursor-devel \
libXi-devel libicu-devel mesa-libGL-devel \
mesa-libGLU freeglut-devel physfs-devel \
libsquish-devel libXrandr-devel
For other distributions, just look up the corresponding package names for these libraries (and please make a PR complementing these information).
To build the project for Linux, run the following commands from within the directory where you cloned REGoth:
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo ..
cmake --build . --parallel $(nproc)
The binaries are then put into build/bin
.
Windows using Visual Studio Code¶
This is the recommended way for developing on Windows. Visual Studio Code works really well with the CMake-files of REGoth. Just make sure to install the official C/C++ and CMake extensions.
Windows using Visual Studio¶
To build the project for Windows, you need to be aware of some common pitfalls:
- Always build x64, as bs:f does not support x86. To do that, make sure to use the correct Visual-Studio-Generator.
- Similar to
make
, Visual Studio will not do parallel builds by default.
These are the commands:
md build
cd build
cmake -G"Visual Studio 15 2017 Win64" ..
cmake --build . --config RelWithDebInfo --parallel 8
Windows using Ninja¶
The Ninja-Build System performs faster than MsBuild since it is able to run more tasks in parallel: While MsBuild can only build different projects in parallel, Ninja acts as you would expect and is able to build multiple files in parallel, even if they are from within the same project.
Unfortunately, using it on Windows is a little bit tricky. From a x64 Native Tools Command Prompt, navigate to where you cloned REGoth and run:
md build
cd build
cmake -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_CXX_COMPILER="cl.exe" -DMSVC_TOOLSET_VERSION=140 ..
ninja
Note that Visual Studio Code seems to figure this out automatically and uses Ninja by default.
Dependencies via Vcpkg¶
REGoth uses Vcpkg to resolve some third-party dependencies. On configuration time, CMake will download a copy of Vcpkg for internal use. If you don’t want that or want to use the system installed Vcpkg, you can configure that.
Using our own copy of Vcpkg¶
REGoth uses Vcpkg internally. To make building as seamless as possible, the
build script will take care of getting a copy of Vcpkg, bootstrap it and install
the required packages. All this happens inside the build
-directory so it
doesn’t clutter your system with stuff you don’t want.
If you want to use your own copy of Vcpkg, just pass the toolchain-file as usual.
Building without Vcpkg¶
If you don’t want to have anything to do with Vcpkg, you can also choose to
supply the required packages yourself. To do this, you need to pass
-DSKIP_AUTOMATE_VCPKG=ON
to CMake. Now you’re completely on your own to gather
the required dependencies for REGoth.
Building the Documentation¶
You will need:
- Doxygen
- Python
- Sphinx (install via
pip install sphinx
) - Breathe (install via
pip install breathe
) - Sphinx ReadTheDocs-Theme (install via
pip install sphinx_rtd_theme
)
With a cmake-project generated, run this from within the build
-directory:
cmake --build . --target REGoth_docs
This will generate the documentation as HTML into build/docs-source/html
.
To update Github-pages, copy the contents of that directory into the docs
directory at the repository root.